In Super Mario Sunshine, the goop in Delfino Plaza near the beginning of the game that has to be cleared to open Bianco Hills is shaped like Petey Piranha. Below is the texture used for the goop distribution.
Tag: mario stuff
In Super Mario 64, the room containing the paintings leading to Tiny-Huge Island uses forced perspective to make the three hallways appear much more similar in size than they really are.
In Super Paper Mario, if you stand in a precise location inside this doorway in the Flipside Outskirts and then flip back to 2D, Mario will partially merge with the wall.
Boo Night Fever from Paper Mario: Sticker Star. Quite possibly one of the best Mario music tracks ever.
In the intro to Super Mario Sunshine, when Peach, Mario and Toadsworth are watching the Isle Delfino tourism ad, Mario can be seen in a shot of Bianco Hills inside the video, wearing the FLUDD. Given the sequence of events in this game, this photo should not be possible.
To conserve computational power, Super Mario 64 unloads not only moving objects, but also parts of the course geometry whenever they are not visible. This is what Whomp’s Fortress looks like when Mario isn’t looking.
In Mario Kart: Double Dash, there is a hidden heart just outside the boundaries of the skybox of Rainbow Road.
happy birthday to @papercyn!! ❤