Okay, I need to express some thoughts about the Paper Mario series and how it’s changed in recent years.
I want to start by making it clear that I don’t have anything against the concepts behind the two most recent Paper Mario games. Sticker Star did some really neat and creative things and I can see why they wanted to continue exploring that potential. It’s just a shame they had to get rid of the “old” way in implementing it.
I have nothing against Nintendo trying new things – sometimes that’s completely necessary to make something great! And honestly, Sticker Star isn’t a bad game. But it’s basically started a different kind of “Paper Mario”, where the focus is completely different and the gameplay is its own thing entirely compared with the first two games. It might as well be a separate series. And that’s why people are upset about it, I think, because this “new” Paper Mario format has completely replaced the old one as the standard. I wouldn’t have a problem with it if they hadn’t completely discarded the original Paper Mario style for what might as well be its own series. Adventure games aren’t the same thing as RPGs and fans of one won’t necessarily be fans of the other – I get it. I really do. A lot of the counter-arguments are about RPG fans judging Sticker Star and Color Splash as crappy RPGs, when really they’re adventure games and should be viewed as such. The problem with that is that the series got its popularity because of its RPG elements, which is why fans of the older games are upset. The aspects of the games they loved were removed in favor of completely different sets of mechanics, with new characters being essentially off-limits if they aren’t generic Mario characters. Or I’ve seen people remark that “if you want a Mario RPG, that’s what the Mario & Luigi series is for”. They’ve got some similarities, sure, but they’re still pretty different series.
Basically, the “paper” has become a gimmick rather than a storybook.

